![]() ![]() Each of the five scenarios contains its own specific goals and urban problems, which are addressed in the individual walkthroughs below. There are over 200 different buildings and businesses to choose from in the game, and an unlimited number of potential residents and plenty of room to move them in. There are five different levels, each with a specific objective. You can also name your town and yourself as the "Metropolis Maker", the grand poobah of urban planners. INTRODUCTION - The main objective of METROPOLISMANIA is to build a city of your own design from a number of applicants who wish to live in your town. Walkthrough and Tips for completing the five scenarios a. Topics of Conversation and Citizen Types 1. Refusing and organizing complaints i Anger Levels j. 2/19/03: VERSION 1.4 - Submitted to and ign.com METROPOLISMANIA GENRE: SIM/STRATEGY MANUFACTURER: Natsume () RELEASE DATE: October 2002 PLATFORM: Playstation 2 - INDEX - I. ![]() ANY CORRECTIONS OR ADDITIONS PLEASE EMAIL: VERSION HISTORY: 2/14/03: VERSION 1.0 - First Version of FAQ 2/16/03: VERSION 1.2 - First version to be submitted to, more detail about scenario four and five and added to "either/or" section) 2/18/03: VERSION 1.3 - Cleaned up formatting and added to "Riddles" and "either/or" section. Townley All rights reserved This FAQ is available at and may not be copied or reproduced in any way without the written permission of the authors. By: Dark Laduke and Venom Vampire THIS DOCUMENT IS COPYRIGHT 2003 P.
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